Crude and Prude I spent most of the morning washing my hands. By the time I had finished they were as red as a blushing virgin ordering a medium rare steak from a busty waitress at Hooters. The reason I washed my hands so much was because I had a fear of being contaminated, which alone would keep me virginal. Not that being a virgin was bad, but it seemed like I was the only one. Most of my friends had “popped their cherries” halfway through high school, labeling me the prude of the group.Crude and Prude by =Dr-Vergissmeinnicht
I was not a prude. I just wasn’t interested in having sex with most of the students that went to my school. The “swag” that seemed to constantly leak from the manboys made me want to glue my clothes to my body, rather than throw them off. There was only one boy that I had ever considered sleeping with, but he turned out to be gay. Typical.
Before I went off to college, I had promised my small group of friends that I wouldn’t graduate
The Naked Man Visits Censura A strange thing happened in Censura. A lonely man had walked into the tiny town, naked, and asked for directions to the sea. His stark-naked body was met with screams from women and angry protests from men. Before he had managed to reach the center of the town, he was surrounded, on all fronts, by a fuming mob. “Where is the sea?” he asked calmly, not seeming to notice as his hands were tied behind his back.The Naked Man Visits Censura by =Dr-Vergissmeinnicht
“What is the meaning of this?” A town official questioned him.
“I do not know what you mean.” The man responded in a soft voice.
“Just look at you!” the official spat as he took a blanket from a nearby woman. “I want you to wrap this around yourself.”
I was lucky enough to have my work featured by =DailyLitDeviations
Horror Review: The HuntersThis is the kind of movie where the director has cast himself as the lead. If you haven't caught my drift yet, I'm surprised. Unless you are Quentin Tarantino or an A-list celebrity the masses will pay to see, you can't have a successful movie when you cast yourself as the main character. I mean what is your main focus, being a star or directing the movie?Horror Review: The Hunters by =Dr-Vergissmeinnicht
I rented this movie off of FearNet because after reading the description, I didn't really think it was worth paying for. The first thing I want to say is the description of the movie and the actual movie were two different plots. The description said the movie was going to be about teens going to a fort filled with killer psycho-paths and "partying" before they went off for college. The actual movie was about a detective who went to the fort to find one of his charges. Whoever works as the writer of the movie descriptions should be fired.
The actual plot is about an ex-military guy named Le Saint, from France who has been working as
Movie Review: Les MiserablesThis may be a sore topic for many people, but I couldn't really care less. The movie version of Les Misérables was in my opinion very poorly done. I have to agree with Adam Lambert when he said that "Actors pretended to be singers." I have been a part of five musicals (One of them being Les Misérables) and have seen six musicals on broadway. With the exception of Anne Hathaway (Fantine) Samantha Barks (Éponine) and Aaron Tveit (Enjolras) The singing was rather poor. (Yes, I am talking about Hugh Jackman as well, his performance was not up to par) I just wish they had spent more time on the vocals, it is a musical and if you are going to make a musical into a movie and keep it in rock-opera format, singing is a key factor.Movie Review: Les Miserables by =Dr-Vergissmeinnicht
This film was directed by Tom Hooper who directed The King's Speech. I think he is a wonderful director and the cinematography was great. The acting was great, but the singing was terrible. I think they should have stayed away from doing a live track, I agree it showe
Horror Review: Are You Scared?Are You Scared (2006) must be one of the most unoriginal horror movies I have ever watched. You could find better entertainment watching someone pick their anus. I'll give you an overview; Six teens find themselves trapped in an abandoned warehouse/factory. (I've never seen this scenario before) In order to survive they have to play a "game" (Sounds familiar) The teens quickly learn they are in danger and not involved in the reality tv show they signed up for. One by one they start dying off and blah blah blah. We all know the plot. I call it the "Trapped in an Abandoned building" genre. If you have seen one of these movies, you have seen them all.Horror Review: Are You Scared? by =Dr-Vergissmeinnicht
Let's start off with the characters: We are introduced to one semi-long haired hippie boy, an annoying bushy eye-browed girl who thinks she's in charge, a black guy whose only purpose is to serve at the comedic relief (we'll get to that in a moment) a set of twins, one boy one girl and a random chick who serves no purpose at all other than t
Basic Grammar GuideThis guide is not going to cover everything, but it will cover the basics.Basic Grammar Guide by =Dr-Vergissmeinnicht
What makes up a sentence?
Adjectives Are words that describe a noun.
He held a Red flower.
The Fat Dolphin.
Adverbs Used to modify a word. (Often ends in -ly)
Conjunctions Are words that join the sentence together. (And, but, or, yet, for, so)
Do you want a cookie or a cracker?
Interjections! Exclaim, protest or command.
Wow! I won!
Oh, you shouldn't have.
Nouns Person, Place or Thing
Girls, cake, orange, bridge, Los Angeles, Tokyo, Helen, Mark
Pronouns Refers to a noun
They, he, she
Prepositions These are words that describe the relationship between other words in a sentence. (about, in,
Writing Tip One: Write For YourselfI started writing when I was in the first grade because I was really interested in creating my own stories. I was a huge fan of the magic tree house series and was fascinated how a person could come up with such a great story. I began writing because I wanted to, I wanted the ability to create a story and share it with others.Writing Tip One: Write For Yourself by =Dr-Vergissmeinnicht
So this is where tip # 1 comes in. You should never write a story because someone tells you to. (This isn't easy to say for school essays/work so we'll exclude that from this conversation.) You should never feel pressured into writing something because that's when we run into the trouble with writers block and whatever else lives along side.
I'm going to be blunt....I could give a crap about whether or not you think your writing is good enough or if you don't think you have good ideas. In the long run none of that matters as long as you write what you want and when you want.
I came to Deviant Art with the mind-set "I have to write a lot of stuff and submit as muc
Writing Tip Two: MistakesI cannot stress this enough. As a writer you are expected to make mistakes and it is okay.Writing Tip Two: Mistakes by =Dr-Vergissmeinnicht
I hang around a lot of writing chatrooms and one of the biggest issues I see is "I don't want to submit anything because I am not good at grammar or I have a lot of spelling mistakes or I don't know where the comma goes." Having an issue with this quite frankly pisses me off. I am a firm believer of the story/idea over the grammar and spelling. One can argue that poor grammar and spelling leads to bad flow and nag nag nag, but I'd rather read a great story on here with multiple errors rather and a mediocre story with no errors.
I believe that a writer should be able to submit a story they are proud of regardless of how many mistakes it may have and still get the feedback they deserve. A day to day submission should not be revolved around perfection rather the creation aspect.
When a writer is more focused on grammar and spelling, they are more likely to be tuned out of their actual story.
Writing Tip Three: A Day With Your CharacterYou're going get some weird looks for this one. You're welcome <3Writing Tip Three: A Day With Your Character by =Dr-Vergissmeinnicht
I'm going to be completely honest with you the only way you're going to learn how to develop great characters is by knowing them inside and out. The only way you're going to be able to do this is by acting like your characters are real. I am not talking about OC's or role playing characters, I am talking about your characters from your short stories or chapters Take your characters to the movies, the grocery store, the amusement park or your best friends house. I want you to imagine what they would say or how they would behave.
You don't have to talk out loud to your characters, but talk with them in your mind. Have conversations with them. React to their behaviors and things they say
I dislike asking what a character is like and having someone reply with generic character descriptions and personalities.
If I say, "Can you please describe your character to me?" I better not get, "She has blue eyes, blond
Writing Tip Four: Act as if everyone knowsAlright so I have been hanging out in the Literature forums for a few weeks now and have been noticing the same types of questions being asked.Writing Tip Four: Act as if everyone knows by =Dr-Vergissmeinnicht
"How do I write an evil character?"
"How do I write lesbians?"
"How do I write bitches?"
"How do I write different personalities?"
All I have to say is that there is no way you are going to know how to write characteristics or personalities unless you know your character inside and out. In my previous tip, I talked about spending a day with your character as if they were a real person. Now we are going to get a lot more personal. I call this exercise "Pretend everyone knows"
Here is how it works. Think of a scenario which has the potential to make people judge you. It can be anything, you slept with a lot of people, you murdered someone, you kissed someone of the same sex, you robbed your grandma. After you come up with this scenario pretend that you actually did it and act like everyone around you knows. Every time
Writing Tip Five: Writers Block and Other ShizzI do not believe in writers block. Why? you ask? Because it's a way of blaming something for your inability to write. You have to be able to take responsibility with your writing.Writing Tip Five: Writers Block and Other Shizz by =Dr-Vergissmeinnicht
if you get "stuck" here are some question to ask yourself.
"What is this story about?"
"Where do I want this story to go?"
"How does it end?"
"Have I sat down and written an outline?"
"How many drafts have I done?"
"Do I know my plot inside and out?"
I could go on and on, but if you ask yourself some of the questions from the above list you should not have plot holes or a weak story.
When writing a story it is important to note that names of characters, cities, kingdoms and the brand of oatmeal you eat is not important to the story's plot. You can always go back and change a name, it is not written in stone.
"Can I write about something i'm not familiar with?"
No, Do not write about something unless you have thoroughly researched and read about it. I do not want to read a story about WW II from someone who go
Counting the Ringsi
ControlThe feeling came over Bill when he was out checking his trap line in the dying light of a winter evening. Eyes on the back of his head. He knew the wary scrutiny of the deer and the hungry yet restrained gaze of the wolf. This didn't feel like either. It didn't belong to this place any more than he did. He would have preferred the wolf.
Mollie's Ribbons I grew up in a small town just a few dozen miles from the closest water sourcea slowly shrinking aquifer that squatted underneath the seat of Thompson County, our neighborly border. Fortunately, we hadn't yet been quite as devastated by our annual droughts as those in Oklahoma and Texas. Rumors would occasionally drift in with a tumbleweed traveler about how bad the deep South had dried up into nothing but an old dusty lake bed, but these flashes of news were too few and too far between to be counted on as up to date or even true.
Long Time ComingMonday morning. Early, so early he can see his breath, has to wipe the liquid haze from the prefab's kitchenette window in order to even see out in to the carpark. But then this was how to get ahead, wasn't it. How to impress the boss, make your mark, all this working extra, working around the clock. So reliable and loyal and dutiful.
Empty GardensIt was a wine-petaled pansy
MotherhoodI am a shrill mother, sometimes cruel mother
Communications 101Manning the phones at a crisis hotline was the only job I could get with my degree in communications. I hadn’t worked since graduation. Whenever I got a call from someone lamenting a decision they’d made, it was all I could do to keep from telling them they didn’t know what regret was.
|Looking to join, help or donate to a foundation or charity? |
Below are some I support.
AMERICAN RED CROSS
AMERICAN CIVIL LIBERTIES UNION
HUMAN RIGHTS CAMPAIGN
DOCTORS WITHOUT BORDERS
WORLD FOOD PROGRAM
WILDLIFE CONSERVATION SOCIETY
THE NATURE CONSERVATORY
NATURAL RESOURCES DEFENSE COUNCIL
THE AMERICAN SOCIETY FOR THE PREVENTION OF CRUELTY TO ANIMALS
AMERICAN HUMANE ASSOCIATION
INNER-CITY SCHOLARSHIP FUND
BIG BROTHERS BIG SISTERS
Killzone Week: KillzoneKillzone has grown from an upstart bragging that it could dethrone Halo to one of the most successful exclusive IPs under Sony's control. It's been on every Sony Playstation since the Playstation 2. Having played every entry in the series, I now bring you, the readers of Deviant Art, Killzone Week. From the beginning of the saga to the climax of Killzone 3, I've got four reviews and one preview ready for you.
For more reviews, blog posts, and rants:
Killzone. A critically flawed game that would spawn a franchise of hits and misses more varied than a shotgun fired blindly in the wind. It was the original PS2 release of Killzone that was toted as Sony's "Halo Killer". They made us believe it would blow away any other shooter that came before it. It was to be the vanguard of Sony's new focus on multiplayer. And
Killzone Week: Killzone LiberationFor more reviews, blog posts, and rants:
Years after the first Killzone released, signs of a sequel were grim. When Liberation was announced, it not only offered the chance for shooter fans to play on the go, but it gave Killzone fans hope for the franchise. And my goodness, did we get lucky. Most game series wouldn't be able to survive this kind of brunt trauma. As much as it is evident that Killzone's DNA lives within Liberation, it's clear that some very important things got lost in translation.
This review is for the digital version, played on a Playstation Vita, NOT the PSP UMD version.
The standard Killzone design is very much all here. AI partners (this time you can command them -- probably the best feature in Liberation), old and new gameplay ideas (i.e. health bars and non-stick cover wit
Killzone Week: Killzone 2Killzone had a rough start on the PS2. Plagued with glitches and bugs inherent to how it was basically Guerrilla's attempt to make a PS3 game for the PS2, getting a second shot seemed unlikely. Five years after the original console release, the only thing of note besides that was a PSP game, Killzone Liberation. Killzone hopefuls were so excited and highly praised the game back around release.
"More authentic shooting", "Better multiplayer", "Realistic aiming", "Requires true skill to survive," "Phenomenal visuals" they said.
Honestly, I think it was just the red haze of nostalgia goggles.
This review is for the PS3 version of the game.
"Children of Helghan! Look above at this image! It is everything wrong with this game! It is bland! It has no identity! It has nothing unique going on! And it looks terrible! How could we let this happen!?!?! Killzone was a gritty shooter before "gritty" became a negative adjective. It was doing its own thing from the very
Killzone Week: Killzone 3Killzone 3. With a divisive sequel that abandoned core ideas just a few years behind it, what Killzone 3 would become is anyone's guess. Would it change the formula again? Would it be more modern or more old school? Or would it just be another experiment gone wrong like the last two sequels? Would the AI at least finally be smarter than shovels? (SPOILERS for Killzone 2)
This review is for the PS3 version of the game.
I don't know what they needed to do that they didn't until now, or if it was pure luck, or if they just kept having bad luck, but Guerrilla Games finally does it in Killzone 3. It finally WORKS. Everything works. The story isn't nails on chalkboard. The characters, save for Rico, are actually likeable -- especially the villains. The plot serves the game instead of giving excuses for it. The dialogue is sometimes actually enjoyable. There's more than two weapons in your inventory, guns actually hit their targets with some amount of accuracy, the cover system
Killzone Week (running late): Killzone MercenaryNote: I apologize for this being late -- RL events got in the way.
The Helghast stand strong in Killzone: Mercenary. In the face of previous failures to make a good first person shooter on the Playstation Vita handheld system, Guerrilla Cambridge makes it look like it's easy. PS Vita gamers -- we have officially got our first killer app. And it works. My gosh, does it work! We're seeing the first step in the evolution of handheld action gaming here, and an odd return to some retro game design ideas that are welcome.
Also, this is a PREVIEW, NOT A REVIEW so these statements are based on what footage I've had access to and what I've gotten to play in the beta. Now, back to what I was saying.
PS Vita gamers have had a very small library to call their own. While they've often at least got one game in every genre, the shooter category just can't get a solid winning streak thus far. Unit 13 was a decent if entirely generic third person shooter that, given a few tweaks, could have been
Devious Journal EntryReposted from Game Informer Online:
For more reviews, blog posts, and rants:
RAGE. Not only do I resist the urge even now to make puns about that name, but I am amazed to say that it defies almost every expectation you have about it. If you told me I'd have some of the freshest fun in an singleplayer open world post-apocalypse game, I'd have laughed in your face. Now, all I can do is hope we someday get a sequel.
<Insert something snarky, ominous, or optimistic here>
The following review is for the PC version of the game.
Wow. Just... wow. I did not expect this. I really didn't. I mean, I expected RAGE to at least be intere
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